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Align

Load two images · Left-drag = pan · Double-click = add point · Mouse wheel = zoom · 0 = fit active view · Ctrl+Z = undo.

Reference100 % · wheel = zoom · drag = pan · double-click = point · 0 = fit

Image to align100 % · wheel = zoom · drag = pan · double-click = point · 0 = fit

Refine alignmentoverlay control & optional local Mesh Warp

0 correctionsDouble-click = add W · drag W = correct · deformation is computed on release · anchors A remain fixed.
Align: use matching control points to register the moving image to the reference with Auto, Affine or Perspective transformation. The optional Mesh Warp provides reversible local refinement: alignment points A act as fixed anchors, while W points impose local displacements interpolated across a continuous mesh. Each viewport has independent zoom and pan. In Mesh Warp mode, Ctrl+Z/Ctrl+Y undo or redo W corrections without removing the geometric alignment. Reset Mesh returns to the geometric result. Export always preserves the exact dimensions and canvas of the reference image.